03 August 2011
Connections 2011, Day 2, Demo Night!
Andean Abyss with Volko Ruhnke. Some very, very interesting mechanics on how to keep assets "underground" and how to juggle the turn sequence and look ahead to what's coming next and how much you want to try to do now, versus marshaling your strength and preparing for something bigger. A very interesting balance of mechanics that does well to simulate the non-kinetic/economic components of the situation.
By: Brant
Labels:
Conference,
Connections,
Wargame Design,
Wargames
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1 comment:
This game looks like what many of the speakers (according to what you have posted to date) desire to see. Something that models assymetric warfare, has economic issues but is accessible by a large audience.
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