tag:blogger.com,1999:blog-5737853305204847838.post7003714785170964848..comments2023-11-20T05:27:02.037+00:00Comments on GrogNews: Origins Staff Wargaming - Lessons LearnedBranthttp://www.blogger.com/profile/07482746543829626805noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-5737853305204847838.post-23016521607764151642011-06-30T13:34:09.879+01:002011-06-30T13:34:09.879+01:00Thanks for all your work to make this all happen. ...Thanks for all your work to make this all happen. <br /><br />Because it doesn't fit anywhere else -<br />My best War College "moment" this year was during the Friday panel discussion. You brought up the question of false positives and whether this possibility should be allowed in games or during training exercises. James (or you?) commented that trainees would tune-out all criticism once they learned they made a decision based on a false positive. Now I happen to think the possibility of false information in a game is a pretty cool idea, so I was taken aback that this spoils the games as a training exercise. <br /><br />This makes me wonder if I ought to consider what other cool ideas make bad games. I'm also a little disturbed that people training for military command should be unable to accept the possibility of bad information. Maybe you don't want to train leaders to doubt what they are told?Dan Eastwoodhttps://www.blogger.com/profile/14105563883467108602noreply@blogger.com