tag:blogger.com,1999:blog-5737853305204847838.post7646162236511234354..comments2023-11-20T05:27:02.037+00:00Comments on GrogNews: Why The Army's Games Aren't Your GamesBranthttp://www.blogger.com/profile/07482746543829626805noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-5737853305204847838.post-16041300629480935042012-02-08T22:29:22.896+00:002012-02-08T22:29:22.896+00:00On the other hand (won't this guy ever shut up...On the other hand (won't this guy ever shut up?), training to master the appropriate skills can be fun. I'm sure there are (for example) surgeons who enjoy their work, and if they have a simulation game that improves skills, AND it is fun, so much the better.Dan Eastwoodhttps://www.blogger.com/profile/14105563883467108602noreply@blogger.comtag:blogger.com,1999:blog-5737853305204847838.post-80703878161977373822012-02-08T22:17:09.560+00:002012-02-08T22:17:09.560+00:00I have noted that what I think of as most fun, is ...I have noted that what I think of as most fun, is a cleverly balanced scenario that is a real test of skill between players. In a scenario that is strongly one-sided, one player is destined to win even if they make substantial mistakes, and that is not much fun.<br /><br />In a military setting, really close battles tend to have the highest casualties for both sides, which is no fun at all. Leaders who get into such battles either had no choice, or made some serious errors in the decisions that led to the situation.<br /><br />You want to train your leaders to avoid "fun" wherever possible.Dan Eastwoodhttps://www.blogger.com/profile/14105563883467108602noreply@blogger.com