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01 February 2012

GameTalk - Cyber Warfare

How the hell do you model cyber warfare?!


Your digits below!

By: Brant

UPDATE: This just posed on 2/2
Secret cyber meeting of top intel officials – CNN Security Clearance

4 comments:

  1. 01100111
    11101010
    10110110
    11010100

    ReplyDelete
  2. From a strategic / tactical viewpoint, cyberwarfare can accomplish three things:
    1) distrupt homeland electronic assets (including govt and private commerce)
    2) disrupt electronic battlefield assets (could include GPS, wireless or even radar jamming)
    3) disrupt or bolster moral or psy-ops efforts.
    If you are playing a game that models economics and homeland morale / support, then cyberwar could potentially be included as modifier or "random" event.
    In any case, cyberwar (perhaps along with other strategic force multipliers, like psy-ops) would probably NOT make a compelling stand-alone game...IMHO.

    Yours in gaming,

    Jack Nastyface

    ReplyDelete
  3. Matt - I almost would've expected to see
    1001001 SOS
    1001001 IN DISTRESS

    {/Rush quotes}

    ReplyDelete
  4. I know. I would have liked to code something up ASCII style, but I was heading to class.

    ReplyDelete